
Exploring the 3rd Dimension of Flash
by Art Straub
While Adobe is rightfully proud of the ability of Flash to animate objects in 3D space, in truth, as some authors are fond of point out, native Flash is really more like "2.5D". That's because the objects you're moving are only two dimensional. But it doesn't have to end there. Art will present a demonstration of animating true 3D objects in Flash. He'll demonstrate and compare the use of the Papervision3D class, a pure Action Script solution, with FreeSpin3D, an extension for the Flash development environment.
| type | title | rating | resource | activity | |||
|---|---|---|---|---|---|---|---|
| Thread | Adobe Support (Or Lack of It) |
| 8 | 466 | Discussion Area | Aug 26 | |
| Thread | Tech Support Hold times | 4 | 357 | Discussion Area | Aug 25 | ||
| Thread | Topic List | 1 | 161 | Discussion Area | Jun 24 | ||
| Thread | Share Your Ideas | 2 | 286 | Discussion Area | Apr 30 | ||
| Thread | User interface design | 0 | 163 | Discussion Area | Apr 12 | ||
| Thread | Dynamic Audio Synching | 0 | 200 | Discussion Area | Feb 09 |
Meeting minutes for Novemeber are now posted.
At the MAX conference earlier this month, Adobe announced that designers and developers will be able to use Adobe Flash Professional CS5 to create rich, interactive applications for the iPhone and iPod Touch.
This is NOT Flash Player running on the iPhone. There is no new information about Flash Player on the iPhone. This announcement means that Flash designers and developers can use Flash Professional CS5 and ActionScript 3 to build native applications that can be distributed and downloaded via the Apple App Store.
This new feature was demonstrated in a sneak peak of Flash Professional CS5. The new features of Flash Professional CS5 also include a new text engine for creative freedom and control with text, XML based FLAs to boost team collaboration on projects, prebuilt code snippets for rapidly adding interactivity, as well as integrations with Adobe Flash Builder to improve ActionScript editing. A beta of Flash Professional CS5 will be available later this year via Adobe Labs.
Adobe announces ability to publish ActionScript 3 projects to run as native iPhone apps. More info at http://www.adobe.com/go/iphone
Adobe Flash Pro CS5 beta coming, supporting native iPhone apps. Sign up and more info at http://www.adobe.com/go/flashprobeta
You can learn more about this announcement in the FAQ below as well as in the following places
More about Flash Professional CS5
What did Adobe announce at MAX regarding Flash Professional?
Adobe previewed an early version of the next major version of Flash, Adobe Flash Professional CS5. Adobe also announced that a public beta of Flash Professional CS5 will be available for download from Adobe Labs later this year. That beta will include support for the ability to compile ActionScript 3® projects in Adobe Flash Professional to run as applications for iPhone. Interested designers and developers can go to Adobe Labs to sign up and to be notified when the beta is available.
What are the new features of Flash Professional CS5?
There are many new and exciting features in Flash Professional CS5. These include
When will the Flash Professional CS5 beta be available for download?
The beta will be available for download from Adobe Labs before the end of 2009.
How much will Flash Professional CS5 or Creative Suite cost?
We are not announcing any pricing at this time.
Where can customers go to be notified when the beta is available?
You can sign up to be notified: https://www.adobe.com/cfusion/mmform/index.cfm?name=fpcs5_notify
More information about applications for iPhone
Q: When will Adobe Flash Platform tooling support building applications for iPhone?
A public beta of Flash Professional CS5 including support for building applications for iPhone is planned for later this year. Sign up to be notified when the beta is available.: https://www.adobe.com/cfusion/mmform/index.cfm?name=fpcs5_notify
Q: How does the Flash Platform tooling update help developers?
The tooling update allows developers to use Flash technologies to develop content for iPhone and iPod touch, devices that were previously closed to them. Developers can write new code or reuse existing web content to build applications for iPhone. Because the source code and assets are reusable across the Flash Platform runtimes,—Adobe AIR and Flash Player—it also gives developers a way to more easily target other mobile and desktop environments.
Q: How is this different from Adobe Flash Player 10 coming to iPhone? Will iPhone users be able to view web content built with Flash technology in the iPhone browser?
The new support for iPhone applications in the Flash Platform tooling will not allow iPhone users to browse web content built with Flash technology on iPhone, but it may allow developers to repackage existing web content as applications for iPhone if they choose to do so.
Flash Player uses a just-in-time compiler and virtual machine within a browser plug-in to play back content on websites. Those technologies are not allowed on the iPhone at this time, so a Flash Player for iPhone is not being made available today.
Flash Professional CS5 will enable developers to build applications for iPhone that are installed as native applications. Users will be able to access the apps after downloading them from Apple’s App Store and installing them on iPhone or iPod touch.
Q: Can applications for iPhone built with Flash Platform tooling be delivered through Apple’s App Store?
Yes. Developers can deliver applications built with Flash Platform tooling just like any other iPhone application. This will require the developer to be a member of the iPhone Developer Program and follow the program guidelines.
Q: Do developers need to participate in Apple’s iPhone Developer Program in order to develop or deploy applications for iPhone using the Flash Platform tools?
Yes. A developer certificate from Apple is required in order to test and deploy applications to iPhone. Apple provides information on its developer programs at http://developer.apple.com/iphone/.
Q: Are applications for iPhone built with Flash Platform tools interpreted at runtime?
No. IPhone applications built with Flash Platform tools are compiled into standard, native iPhone executables, just like any other iPhone application.
Q: Can applications load SWF files or other code at runtime, such as a module from a website?
No. iPhone applications built with Flash Platform tools are compiled into standard, native iPhone executable packages and there is no runtime interpreter that could be used to run ActionScript bytecode within the application.
Q: Which version of the iPhone SDK/operating system is supported by the applications?
Applications can be built targeting iPhone OS 3.0 and later.
Q: Will applications built with Flash Platform tools work on iPod touch? iPhone 1.0? iPhone 3G? iPhone 3GS?
Applications should work on all iPhone and iPod touch devices. However, as the hardware specifications of the devices are widely divergent, content performance may vary between devices and device generations.
Thursday's meeting minutes are now available.
If you are not able to go to Flashpitt this year due to cash restraints, you're in luck. You can enter to win free tickets to the event. Flashpitt is on October 15 & 16 in Pittsburgh.
Enter here- http://blog.flashden.net/general/win-two-free-tickets-to-flashpitt-09
Central Penn Adobe User Group (CPAUG) is offering two free tickets to iPhone development training, normally priced at $599. Fill out the the form below completely and be entered to win a free ticket to iPhone Application Development for Flash Developers training Sept 25-26 in New York. There will be two lucky winners! Travel is *not* included.
Enter here. http://spreadsheets.google.com/viewform?formkey=dHNiUUFZaE5kVWplenlHWTNlbDA1RGc6MA..
More information about the contest can be found at: http://www.richmediainstitute.com/iphone_NYC_2009.
We made a big change to the Adobe Groups homepage today. Now, when you log in, you'll see a list of all groups that you have joined right there on the page.
No more bookmarking groups or having to go to your profile page to see the full list!




