Flash Development User Group - FDUG

Flash Development User Group - Richmond, Virginia

This is a public Group - North America  public

Posts in Blogs

  • Entry posted Feb 17 by Brandon Ellis in Blog public

    Adobe is offering (North America) user groups and their members a 20% discount on any item in the Adobe online store including 20% off the CS4 introductory prices that run until the end of February. This great offer from Adobe ends on March 2, 2009. If you are thinking of upgrading to CS4, now is the time!

  • Entry posted Jan 27 by Brandon Ellis in Blog public

    Are you a Flash/Flex developer? Have an iPhone? Mike (Mesh) Chambers at Adobe has put together an ActionScript 3 API Reference guide for the iPhone. It's a free download from the iTunes App Store.

    more...

  • Entry posted Jan 05 by Brandon Ellis in Blog public

    "Optimizing Adobe Flash Technology on Intel® Media Processor CE 3100 Will Enable Rich and Seamless Web Content on TV"

    Full story here : http://www.intel.com/pressroom/archive/releases/20090105corp.htm

    more...

  • Entry posted 12/18/08 by theSMINC in Blog public

    Winner

    Topics:

    • Using External Fonts in Flash

    • Flash AS3.0 - Loading External Content and Communicating with Loaded Objects

    • Adobe MAX 2008 Summary

    • Holiday Gifts!

    ------

    Using External Fonts in Flash
    Brandon Ellis

    Techniques in using Fonts from the library and loading fonts in SWF files using ActionScript.


    Flash AS3.0 - Loading External Content and Communicating with Loaded Objects
    Lou Barber

    Using the Loader Class to load external content and the LoderInfo Class to access data related to the loaded content.


    MAX Summary
    Lou Barber

    Brief summary on Lou's MAX experiences!


    Raffles!

    Congratulations to everyone to received T-Shirts!

    And Congratulatons to James T., who won the Web Premium software!

    more...

  • Entry posted 12/18/08 by theSMINC in Blog public

    LoaderInfo

    This demo shows how to use ActionScript 3.0 to load an external "swf" file and communicate with objects inside the file dynamically. This is accomplished by using the LoaderInfo object.

    The LoaderInfo object is used when the Loader object's "load()" method is called. Data associated with the "loading" file is stored in a LoaderInfo object.

    The data is accessed by using an Event Listener:

    loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onComplete);

    function onComplete(e:Event):void{

    trace(e.target)

    }

    Download the attached zip file for the demo files. (Flash Version CS3)

    more...