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Date and Time: June 19, 2013 12:00 PM - 01:00 PM (GMT-10 Hawaii, Fakaofo) RSVP Speakers: Joseph Labrecque is senior interactive software engineer for the University of Denver specializing in the creation of expressive desktop, web, and mobile solutions. His work incorporates a strong focus on the Adobe Flash Platform alongside more general web standards initiatives involving the use of HTML5, CSS, JavaScript, and related technologies. He is also the proprietor of Fractured Vision Media, LLC; a digital media production company, technical consultancy, and distribution vehicle for a variety of creative works. Joseph is author of a number of written and recorded publications for organizations which include Lynda.com, Peachpit, Packt, O'Reilly, and video2brain. He speaks regularly at conferences such as Adobe MAX, 360|Stack, and a variety of community user groups while serving as an Adobe Education Leader and Adobe Community Professional. Agenda: Boasting a totally new 64-bit architecture and dark user interface, Flash Professional CC rises to become a new foundation for Flash platform tooling and beyond. Adobe has rebuild Flash Professional to be the best asset creation and expressive animationa nd interaction tool available. In this session, Joseph Labrecque will present a brief history of the project, a rundown of the new features in this release, and examine integration with the Creative Cloud. Features we will cover: - Raw HD Video Export - Targeting HTML Canvas and Google DART - New Code Editor - Drawing, User Interface, and Timeline Enhancements - Custom Metadata APIs - Adobe Scout Integration
Date and Time: May 18, 2013 09:00 AM - 11:00 AM (GMT-5 Eastern Time US & Canada) Address: On-Line though Connect google map Speakers: Daniel Freeman: Daniel is a British software developer currently living in Asia. He started programming computers at the age of 14 with a special interest in graphics and games programming. By the time he was 18, he had published programs and utilities in British computer magazines. Gary Paluk: I'm a senior software developer working for eeGeo. I'm currently working on http://www.recce.at . I'm also working on a personal project, a 3D engine called Zest3D http://www.youtube.com/zest3d . I have been working with flash for about 12 years and specialized in the development of tooling, framework architecture, structure and patterns. Zest3D was a project aimed at me learning 3D math and concepts to industry standards. Agenda: This month the Hawaii Flash User Group will feature Daniel Freeman, and Gary Paluk. The meeting will be live on-line through. You can see the event at the flowing URL:
Daniel Freeman's talk: This presentation is intended to provide a beginners insight to using Stage3D directly, without the use of a 2D or 3D framework. We start by introducing fundamental principles of 3D graphics. Gary Paluk Talk: "Build your own 3D Engine". It could be broken down into:
Date and Time: April 10, 2013 02:00 PM - 04:00 PM (GMT-10 Hawaii, Fakaofo) RSVP Speakers: Michael Plank - Insights into the development process of Starforce Delta Joseph Labrecque - Flash and AIR in Education Agenda: Tonight's meeting is a breif introduction to the Flash Camp Hawaii. We will have all the speakers give a brief talk about thier flash camp topic. This way you get a feeling what the camp will be about, and to see the speakers in action. Joseph Labrecque talk - Flash and AIR in Education Flash has always been an important enabler for education and with the current emphasis on gaming in both the Flash Platform and in educational gamification - it's a good idea to keep up with what the platform now offers in terms of gaming frameworks for both teaching and learning. After this session, you will come away with a clearer perspective of these new frameworks and workflow options.
This session is an overview/preview of the upcoming session "Using Adobe Gaming Tools for Education" which will cover the following:
• Flash Gaming focus rundown.
• Adobe Game Developer Tools overview
• Setting up a Starling view within our project.
• Implementing Feathers UI components and layout structures.
• Optimizing and profiling gaming content across devices with Adobe Scout.
• Targeting a variety of output options, screens, and devices.
Flash has always been an important enabler for education and with the current emphasis on gaming in both the Flash Platform and in educational gamification - it's a good idea to keep up with what the platform now offers in terms of gaming frameworks for both teaching and learning. After this session, you will come away with a clearer perspective of these new frameworks and workflow options.
.• Adobe Game Developer Tools overview • Setting up a Starling view within our project. • Implementing Feathers UI components and layout structures. • Optimizing and profiling gaming content across devices with Adobe Scout. • Targeting a variety of output options, screens, and devices. Michael Plank talk - Insights into the development process of Starforce Delta
Michael will show us the insights into the development process of Starforce Delta, an epic cross platform Flash 3D action game Description: Michael and his team are now working for over two years on Starforce Delta, an epic Flash 3D action space game for the browser and mobile devices. Michael will share his experience and learnings not only from a technical side, but also from the business side, since he and his two co-founders have founded the startup company Pro 3 Games to kick this project off.
Play the game - https://www.starforcedelta.com
Date and Time: March 18, 2013 11:00 AM - 12:00 PM (GMT-10 Hawaii, Fakaofo) RSVP Speakers: Rafiq Elmansy is a Graphic Designer and Runs his own design agency Pixel Consultations, an Adobe Community Professional, Certified Expert and Adobe User Group Manager. He has written many articles for Adobe, Adobe Edge Magazine, and Community MX. He Owns graphic mania, as well and writes Graphic Design & Photoshop Articles for this site, ad is the Author of Photoshop 3D For Animators as well as IllustratorFoundations. Agenda: 3d Illustrator:
Date and Time: March 12, 2013 04:00 PM - 05:00 PM (GMT-10 Hawaii, Fakaofo) RSVP Address: Through Connect google map Speakers: Jun Heide,Joseph Labrecque Agenda: This meeting is being brought to you by the Rocy Mountain Adobe User Group
------------------ March Presentation Details (wrinten by RMAUG) ---------------------- Intro to Apache Flex 4.9 with Jun Heider This session will give an introduction on Apache Flex 4.9. Learn about the state of Apache Flex. Discover what's new in Apache Flex 4.9. See how to get started developing with Apache Flex 4.9.
Adobe and the Flash Gaming Landscape with Joseph Labrecque There have been a lot of changes with the Flash Platform over the past year or two – a lot of changes in the general web landscape in general. The role of Flash is shifting and Adobe is adapting to this shift by focusing engineering efforts, tooling, and community library support to the two areas in which Flash really excels: gaming and premium video experiences. In this session, we’ll have a look at the momentum behind Flash Gaming and see how Flash Builder 4.7, Flash Professional CS6, and Adobe Scout contribute to this momentum while taking advantage of the new Adobe Gaming SDK and the support of Stage3D libraries like Starling, Away3D, and Feathers. Interested in how to get started in game development with the Flash Platform? Don’t miss this session! ** Can't make it in person? No problem! Join this meeting via Adobe Connect! Here's How: 1 - Visit: http://realeyes.adobeconnect.com/rmaug 2 - 3:50 p.m. (Hawaiian Time): Sign in as a guest a few minutes before the meeting is set to start 3 - 4:00 p.m. (Hawaiian Time): Meeting Starts, enjoy!
About Us: RMAUG is the Rocky Mountain Adobe Users Group located in the Denver Metropolitan area. Whether you are a seasoned developer, designer, or just starting out, you'll strengthen your community network, see the latest innovations, and learn the techniques to advance your digital discipline. Stay in Touch: Please follow @RMAUG & @CO_AUG on Twitter for up-to-date meeting announcements and other useful information about Adobe products! Image:
Date and Time: March 14, 2013 11:00 AM - 01:00 PM (GMT-10 Hawaii, Fakaofo) RSVP Speakers: Rob Bateman is an internationally renowned web developer and open source advocate with a passion for high-end interactive content and games. His main focus lies in and around the widely established 3D graphics engine Away3D.
In 2012 Rob setup The Away Foundation - a non-profit organisation specializing in the production and maintenance of a variety of open source libraries for use on the web and mobile devices.
Rafiq Elmansy is a Graphic Designer and Runs his own design agency Pixel Consultations, an Adobe Community Professional, Certified Expert and Adobe User Group Manager. He has written many articles for Adobe, Adobe Edge Magazine, and Community MX. He Owns graphic mania, as well and writes Graphic Design & Photoshop Articles for this site, ad is the Author of Photoshop 3D For Animators as well as IllustratorFoundations. Agenda: 3d Illustrator:
Image:
Date and Time: January 17, 2013 04:00 PM - 05:00 PM (GMT-5 Eastern Time US & Canada) RSVP Speakers: Rafiq Elmansy Agenda: In this session we will learn about how to prepare ourselves for the next Adobe certification exam presented by Rafiq Elmansy, Adobe certified expert and Adobe certification practice exam writer. This session will cover the basic skills that help you to plan and study for the exam and then move forward to the exam regsitration process. Also, we will learn the differen types of questions and how to practice them.
Agenda:
- How to study for the exam?
- Where to regsiter for the Adobe certification exam?
- What type of questions that are in the exam?
- What's next?
In this session we will learn about how to prepare ourselves for the next Adobe certification exam presented by Rafiq Elmansy, Adobe certified expert and Adobe certification practice exam writer. This session will cover the basic skills that help you to plan and study for the exam and then move forward to the exam regsitration process. Also, we will learn the differen types of questions and how to practice them. Agenda: - How to study for the exam? - Where to regsiter for the Adobe certification exam? - What type of questions that are in the exam? - What's next?
Date and Time: November 23, 2012 10:00 PM - 11:00 PM (GMT-5 Eastern Time US & Canada) RSVP Address: on-line through Connect google map Speakers:
Agenda: Starling is a free Open Source Game Engine built on top of Adobe's Flash technology developed by Gamua the creators of the Sparrow Game Framework for iOS, it runs not only in the browser, but on all major mobile platforms out there, including iOS and Android.
I've been using Starling in my last projects and learned a few tips & tricks that I want to share with You in the course of this meeting.
Although Starling can be used for Desktop & Browser projects I'll be focusing on Starling for Mobile more specifically for the iOS platform, I will show You how to develop a simple game that runs on iPhone/iPad both in SD and HD resolutions using a single code base.
Things we'll see on the meeting:
See You there! http://experts.adobeconnect.com/hawaiiflash/ Meeting Minutes: Dave's Slides - http://www.slideshare.net/swfgeek/starling-tips-and-tricks-talk-15323338 Meeting Recording - https://experts.adobeconnect.com/_a204547676/p2hpxzy967v/?launcher=false&fcsContent=true&pbMode=normal
Date and Time: December 23, 2012 12:00 PM - 01:00 PM (GMT-10 Hawaii, Fakaofo) RSVP Speakers: Rafiq Elmansy Agenda: In this session we will discuss the integration between Adobe Flash and After Effects and learn how to apply the After Effects animation presets and FX to the animation we create in Flash. This session will help you to extend your Flahs animation capabilities and improve it with the great effects from After Effects.
You will learn:
1- Create animation in Flash
2- Export Flash animation to After Effects
3- Apply animation effects from After Effects
4- Export the final animation
The time zone is in Hawaiian Time(HST) In this session we will discuss the integration between Adobe Flash and After Effects and learn how to apply the After Effects animation presets and FX to the animation we create in Flash. This session will help you to extend your Flash animation capabilities and improve it with the great effects from After Effects. You will learn: Meeting Minutes: My Intro Slides - The recording is here -http://experts.adobeconnect.com/p2xo73q7lme/
Date and Time: October 25, 2012 05:00 PM - 06:00 PM (GMT-5 Eastern Time US & Canada) RSVP Speakers: Joseph Labrecque Agenda: With the rising popularity of using HTML & Friends for motion and basic activity on the web – wouldn’t it be great if there was a tool with familiar controls and workflow concepts that could be leveraged toward the creation of such content?
View this meeting on-line here: http://experts.adobeconnect.com/hawaiiflash/ Meeting Minutes: If you missed tonight's meeting, watch the recording: http://experts.adobeconnect.com/p28uwsgh5uj/ My Intro Slides - http://hawaiiflash.org/meetings/edge.pdf Joseph's Slides - http://hawaiiflash.org/meetings/edgeanimate_october.pdf |
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