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Admob Flash lite SDK released (beta)
Entry posted on Mar 25 by matt.Pollitt

Admob has just released their beta SDK for flash lite content, allowing you to generate advertising revenue from within your flash based applications.

Flash Lite SDK (Beta) – This brand new SDK will give developers the ability to monetize their Flash Lite applications. Flash Lite is a popular developer platform in Japan and allows AdMob to expand presence in this important market. In 2009, we reported an installed base of 80+ million devices with Flash Lite support in Japan. To download the Flash Lite SDK, log into your account, select the “Sites & Apps” tab, and click on the “Add Site/App” link. On this page, you can register your Flash Lite app and then download the SDK.

For more info & to download , click the link  below

http://blog.admob.com/2010/03/23/admob-supports-developers-across-platforms/



admob Mobile Metrics - November Report
Entry posted on Dec 19 by matt.Pollitt

Admob has just released their mobile statistics for november, and have highlighted a few points:

  • For this month's feature, we look at the growing mobile web and application usage on WiFi networks in the US and UK. Not surprisingly, the iPhone is at the forefront of this trend and recently launched smartphones such as the G1 and BlackBerry Bold suggest that WiFi traffic will continue to grow in the coming months. Mobile devices that aren't phones (e.g. Sony PSP, iPod Touch) are also generating significant traffic on WiFi.
  • In the US, 8 percent of total requests in November were on WiFi networks, up from 3 percent in August. 42 percent of iPhone requests are made from WiFi, notably higher than most other WiFi capable phones which average between 10-20 percent. iPhone WiFi usage is generally higher on iPhone specific sites and applications than on normal mobile sites.
  • The UK has seen a similar increase in the amount of WiFi traffic and requests from WiFi capable devices. 8 percent of UK requests in November were on WiFi networks, up from 4 percent in August. After the iPhone and iPod Touch, the Nokia N95 and other N series phones are the leading WiFi devices in the UK.
  • The G1 (HTC Dream) generated 15 million requests in November and already represents 7 percent of all T-Mobile traffic. Android had a 2% share of smartphone operating system traffic in the US.

It is interesting that large numbers for smartphone users are now using using wifi networks to connect to the net. If this trend increases significantly, the kind of media rich mobile applications that can be developed becomes very exciting. Higher quality streaming video & sound and no worries about longer connection times with more data passed, as the wifi network erases the data cost issues of connecting via the network. Maybe more applications will start to be developed with a 'network' and 'wifi' mode built in....

Click the full article & link to the stats.



Adobe Mobile Challenge - Win a trip to MAX
Entry posted on Jul 06 by matt.Pollitt

Hi all,

 

Adobe are launching Adobe Mobile Challenge, a competition that gives group members a chance to win a ticket to MAX.

 

What's it all about:

1.  Develop a mobile AIR application using a pure AS3 project or the Flex framework. It can be a game, a productivity application, a lifestyle app, an artistic experience... any kind of engaging application.

2.  package and publish your applications on the three leading marketplaces before the 1st of September: the Android marketplace, the Apple Store, the BlackBerry AppWorld.

3.  Register for the competition and win a trip to MAX.

 

More details on the competition here:

 

http://www.adobemobilechallenge.com/

Good Luck!



Adobe Mobile Packager 1.1 now available 1
Entry posted on Jun 15 by matt.Pollitt

Mark Doherty has announced the release of the new mobile packager 1.1

As you know we’ve been working very hard on the next version of the Adobe Mobile Packager.  In fact a little harder than we anticipated as I’m sure you’ve noticed that I posted the sneak peek more than a couple of weeks ago.  Ultimately I wasn’t happy with some features including the Symbian and Windows Mobile signing workflows.  I think you’ll agree that the engineering team have done a wonderful job in making it easy to Create->Package->Sign->Distribute packages.

You can read the full story at mark's blog and list of improvements  here

download the packager :

Mobile Packager 1.1 – English

Mobile Packager 1.1 – Italian

Mobile Packager 1.1 – Spanish



Recent Comments (1 of 1)
07/02/09 by dedar: nice to see this :)

Adobe release CS5
Entry posted on Apr 30 by matt.Pollitt , tagged Design,Development,Event,Mobile,News

Today adobe released the new CS5 product line.

You can get the 30 day trials from here : http://www.adobe.com/downloads/

Adobe® Creative Suite® 5 Master Collection software delivers a comprehensive toolset for designing across media. Explore exciting enhancements that include new ways to create interactive content, breakthrough performance, and integration with new Adobe CS Live online services* to boost productivity. CS Live services are complimentary for a limited time.

Over the next few days, the UK Mobile and Devices group will be highlighting some of the new features specific to mobile development and design.



Adobe Releases Flash Platform Media and Text Frameworks as Open Source
Entry posted on Jul 21 by stuartvarrall

Not specifically mobile related, but shows Adobe's trend towards opening up and integrating the Flash Platform so worth taking a look at and keeping an eye on.

Extract from the press release:

Adobe Systems Incorporated (Nasdaq:ADBE) today announced two new Adobe® Flash® Platform open source initiatives for developers, media companies and publishers. Open Source Media Framework (OSMF), part of the project previously code named Strobe, enables developers to quickly and easily build more robust, feature-rich media players optimized for the Adobe Flash Platform. The Text Layout Framework (TLF) will help developers bring sophisticated typography capabilities to Web applications. Both OSMF and TLF are now freely available as open source software, helping content owners extend their online media efforts as they look to create new business opportunities and monetization strategies for publishing on the Web.

Read the full release or read more about it.



BlueSky North are looking for a Mobile Visual Desginer
Entry posted on Mar 24 by matt.Pollitt

Via Chris Petty over at BlueSky North, on of the original Flash lite content companies in the uk :

BlueskyNorth Ltd is currently seeking a Visual Designer to join our development team on a wide variety of projects for a roster of high profile clients. You'll be working with a team of producers, developers and programmers to create world-class games, applications and other compelling, entertaining small screen experiences.

Download the Job Specification for a full description and more information.

In addition to an exciting future in a growing, dynamic company, we offer a competitive salary and the chance to work with an enthusiastic, innovative team in a central Newcastle location.

If you think you’re the right person for the role please send us a portfolio of your strongest work (URL, .pdf or .zip preferred) and current CV. All applications should be submitted via email to recruitment@blueskynorth.com. No phone calls and no Employment Agencies, please.



Building a List component in Flash Lite - new ADC article
Entry posted on May 18 by matt.Pollitt

Darren Osadchuk has written a great new article which as been featured on the Adobe Develeper network site :

In this tutorial I'll describe how to build a simple but useful List component for Flash Lite applications. You may be familiar with the ActionScript 2.0 List component that ships with Adobe Flash CS4 Professional. Due to the memory and processor constraints of the mobile environment, that component isn't practical for use in Flash Lite applications. This article includes the sample files for the completed custom List component. The sample project can be extended and updated to tailor any part of it to fit the needs of your Flash Lite mobile application.

Check out out by following this link

The Adobe mobile Devnet site is a great resource for tutorials and articles relating to all things flash lite. Check out the main page @ http://www.adobe.com/devnet/devices/



Demo files from the Tips & Tricks mobile session @ MAX
Entry posted on Nov 25 by matt.Pollitt

Darren Osadchuk, one of the presenters of the 'Twenty Tips and Tricks' mobile session @ MAX san francisco, has made the demo files he used available to download from his blog.

The files are all for the latest version of Flash, so you’ll need CS4 installed to use them.

You can read his post, and download the files from here



Developing with Flash Lite Tutorial Series 1
Entry posted on Jul 22 by matt.Pollitt

Mark Doherty has posted some interesting news about a new seriers of tutorials for flash lite that are being released.

From the series I expect that viewers will learn how to use Adobe Device Central, discover how to construct a mobile interface and to work with multimedia including FLV.  We’ve tried to build out a set of topics that we get most questions on, things like video optimization, performance and the ‘basics’ such as object orientated programming and memory management.  The focus will remain on Flash Lite 3.x, although many of the APIs and features work everywhere.

Dale Rankine of moket fame will be presenting them, and i am sure they will help people new to mobile to start making engaging flash based content.

read Mark's article here

check out the vimeo page here



Recent Comments (1 of 1)
07/28/09 by Rostyslav Siryk: It is interesting, thanks for sharing!

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