|Discussion Home | About | Threads By Date | Search|
'Server detected a backward timestamp' messages in FMS logs 7
Just wanted to know if there is any update on "Server detected a backward timestamp" messages? Does this warning have any impact on fms server(in term of huge memory likages reported)/server on which fms is installed?
If any of you is a member of Flash Media list for last 2years. Then you must have remember there was a discussion regarding this issue i am quoting few lines from that discussion said by Asa:
and in case servers don't have time update function i.e. NTP port are closed.
this is what Asa has said ""
Just wanted to know if there is any update in this regard/warning/error repoted in log file?
How can we achieve acoustic echo cancellation using getEnhancedMicrophone() method ? What changes do i need to make or libraries i need to include in my Flash CS5 or Flash Builder to use getEnhancedMedia ? Please help. THanks.
We've enabled commenting on the FMS 3.5 docs so you can log in and make corrections and additions. Moderators approve comments, help out, and assign points (from 5-50) for helpful posts.
I'm open to any suggestions and feedback about the docs, so please add your comments to the docs or get in touch with me personally.
Sr. Technical Writer
I am currently using WME 9 and am havnig tons of problem since it doesn't easily allow for Unattended usage. I use it to push two streams from a Little League and I need something that I can setup and not worry about with basic interaction.
WME 9 doesn't auto-restart if I get network errors and I have to manually restart which I don't have a person sitting around watching for.
Can anyone let me know if Adobe can handle the Auto-Start and Unattended operation better?
My streaming host which offer Flash has said the client side could be a problem, but I assume the as long as the client has the Flash Player plug-in I should be good.
I've tried the append code on 3.0.1 and 3.0.2 for flash media interactive server, and it does not work.
Does anyone have any suggestions? Right now, i have java controlling the recording functions. Does the code need to be actionscript to actualy work?
Also, im running on linux 64bit. Centos 5.1
audio dropping from recorded stream during playback
I am using Stream.play() on the server side to set up a hub to switch between live streams and recorded streams. Basically, I have a live video stream that we want to switch in a recorded segment (flv) at the end of which we go back to the live stream. Both the live stream and the recorded stream are at the same data rate.
I'm following the code samples from:
The problem I'm having is that the audio starts for the recorded segment but goes silent after the first 2-3 seconds of audio. This happens every time the clip is played. This clip plays fine when linked to directly, without being part of the hub system using Stream.play(). I have tried this with several recorded segments with the same result.
Has anyone seen this happen before?
I am streaming a live radio station using FME and live encoder. Everthing works and sounds great for around 48 - 72 hours. After roughly this period of time, the audio quality of the stream takes a nosedive.
I think it has something to do with the live encoder because a simple stop - then start - fixes the problem for another couple of days. Any ideas? Suggestions?
I have a requirement for a flash application running under FMIS to automatically start.
But I'm not sure how to enable this or even if it is possible.
Can anyone guide me in the right direction?
I am looking to install a system with four cameras. This in itself is not difficult but its what Id like to do with it...
Any help appreciated.....
Filter by Date
Filter by TagAll