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&& evaluates incorrect?
Thread posted on Jan 17 by tschmimo

can somebody tell me, why

dst = sampleNearest(src,outCoord());
if (dst.r == 1.0)
if (dst.b == 1.0)
if (dst.g == 1.0) { ... }

does what it should, i.e. find white, but

dst = sampleNearest(src,outCoord());
if ((dst.r == 1.0) && (dst.b == 1.0) && (dst.g == 1.0)) { ... }

doesn't?

thanks for your thoughts

Thomas

 

 

 



PIXEL BENDER IRON CHEF
Thread posted on Apr 24 by Mark Niemann-Ross

Hey. You!

Think you're cool?

Think you know something about Pixel Bender?

Think you know MORE about Pixel Bender than the Pixel Bender guys?

Here's your chance to show your chops. Compete in the Pixel Bender Iron Chef!

We're looking for three likely contestant to face off with those over-blown, egotistical bunch of Adobe engineers that think they are gods gift to cool coding. Do it at the Creative Suite Developer Summit on Wednesday, May 13th @ 5:30 pm PST.

Do it live in Seattle - or online Via Connect.

Sign up by sending a note to mnr@adobe.com

Go ahead. Cut these guys down to size!



Discuss - Introduction to Pixel Bender for Photoshop and AfterEffects
Thread posted on Mar 31 by Mark Niemann-Ross

During the 2009 Creative Suite Developer Summit, Kevin Goldsmith will discuss Pixel Bender. Use this thread to discuss that presentation, before, during and after the summit.



What new resources would you like? 2
Thread posted on Nov 19 by AIF Kevin

We're going to post our lab exercises and slides from MAX soon, we improved the documentation significantly for the Toolkit 1.1 release.

 

What features/capabilities of Pixel Bender would you like to have more info on? We can create new tutorials or sample code...



Recent Comments (2 of 2)
03/14/09 by Sotirios Papathanasiou: Hi, i will like to see library, default library with some of the most comm...
01/22/09 by gkanchan: Hi, I'm very new in this area.  I'd like to learn more about how ...

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