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  • ActionScript 3 Game Development: From Timeline to...
    Event posted 06/09/09 by rhall
    579 Views, 0 Comments
    Title:
    ActionScript 3 Game Development: From Timeline to Good Design with Mike Welsh of Newgrounds.com
    Date and Time:
    June 17, 2009 from 3:30pm - 6:30pm
    Address:
    Indy Hall (Classic Location)
    32 Strawberry Street
    Philadelphia, PA 19106
    google map
    Speakers:

    Mike Welsh is an ActionScript developer currently working for Newgrounds.com, the web's original Flash portal. Mike contributed to Castle Crashers, the best-selling XBox Live Arcade game. Always exploring new technologies, he most recently ported Doom to Flash using Adobe Alchemy. An interview Mike did with Peter Elst on this project is available on Peters Blog: http://www.peterelst.com/blog/2008/12/18/porting-doom-to-flash-interview-with-mike-welsh/

    Agenda:

    ActionScript 3.0 Game Development: From Timeline to Good Design Are your games riddled with ugly timeline code? In this talk aimed at beginner to intermediate developers, you will learn the secrets to game development in ActionScript 3. We will discuss the principles object-oriented programming and how they can apply to games. Discover workarounds to specific AS3 gotchas using many practical examples.

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